In my last blog post I talked about a game I was working on, titled Temple. I've been working on condensing the story into an in-game introduction with varying levels of success, and thought that at this point I'd like to share it with you guys.
You play as Jack McCardigan (note the reference to my previous failed game), a professional treasure hunter. A lot of words have been thrown around about the job being cursed, but Jack doesn't believe a word of it. He's had nothing but success for his entire career, and considers his profession very rewarding - excitement, danger, women, and most importantly, money are all his. But when a swarm of black-hooded men swarm him and carry him off somewhere, he has no choice but to rethink.
Jack is knocked out, and wakes up in a huge room filled with people, all in black hoods which obscure their faces. Sitting next to him are two men he recognizes as rivals. Together they are the three best treasure hunters the world over. The men are told that they have been taken to the headquarters of a group known as the Treasure Hunter's Guild, a group of people working together to do exactly what they do. They've been selected to help retrieve three of the best-guarded treasures the world has to offer. Each has a target suited to his own skills - Jack's skills of careful observation and quick reflexes, Craig's experience with magical artifacts and combating the undead, and Kramer's skills as a powerful warrior.
The rules of the "game" are simple: The first to return with his artifact gets the cash value of all the artifacts put together. The second becomes a member of the guild, working with them on whatever plan it is that requires these artifacts. The last person to return will be put to death. The guild will be watching the three men, and will activate a detonator implanted into the back of each's skull if they attempt to leave the area they are told to search.